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Since there was no information, news or announcements about the second part, about the continuation of Getting Over It this year on the official website. Let’s reflect together and consider the key aspects that may await us.

New environment and additional tools

One way to save the game is to introduce completely different locations. It’s possible that Diogenes will find himself in a variety of challenging terrains, each with its own unique set of obstacles and physics. From icy mountains to futuristic cityscapes, variety can add a brighter level of complexity and surprise.

And in order to further expand the gameplay, the sequel can introduce various tools that Diogenes shall be able to use, in addition to the sledgehammer. This will help solve some problems. For example, a grappling hook may provide greater accuracy, but has its challenges as well as its benefits.

Cooperative Getting Over It and nature

An intriguing addition would be a multiplayer mode where you can scale a mountain together or compete against each other. What could be better than hilarious teamwork? After all, such a game shall bring novel dynamics and rivalry!

Adding dynamic weather and day/night cycles can not only improve the aesthetics of Getting Over It, but also create new challenges. Rain can make surfaces slippery, and different strategies may be required to navigate in the dark. So, are you ready to plunge into a fresh, challenging and interesting experience that will once again test your skills and patience?